#if !defined(AFX_ENTEREDIT_H__3F2FF2A0_C05C_11D5_A04D_006067718D04__INCLUDED_)
#define AFX_ENTEREDIT_H__3F2FF2A0_C05C_11D5_A04D_006067718D04__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// EnterEdit.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CEnterEdit window

class CEnterEdit : public CEdit
{
// Construction
public:
	CEnterEdit();

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CEnterEdit)
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CEnterEdit();

	// Generated message map functions
protected:
	//{{AFX_MSG(CEnterEdit)
	afx_msg void OnKillfocus();
	afx_msg UINT OnGetDlgCode();
	afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};


/****************************************************************************
*                              UWM_EDIT_COMPLETE
* Inputs:
*       WPARAM: Control ID of the control whose edit completed
*	LPARAM: CWnd * of the control whose edit completed
* Result: LRESULT
*       Logically void, 0, always
* Effect: 
*       Posted/Sent to the parent of this control to indicate that the
*	edit has completed, either by the user typing <Enter> or focus leaving
****************************************************************************/

#define UWM_EDIT_COMPLETE_MSG _T("UWM_EDIT_COMPLETE-{165BBEA0-C1A8-11d5-A04D-006067718D04}")


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_ENTEREDIT_H__3F2FF2A0_C05C_11D5_A04D_006067718D04__INCLUDED_)
